ALL of the loot *so far* for Icecrown. Including 5man and emblem gear.

2009 November 14
by <3

Icecrown Citadel Raid Loot
The raid instance has been itemized as well and this news will be updated throughout the night.

25-Man Normal Mode
ilvl Type Spec Slot Item
264 Axe Melee.DPS Two-Hand Bryntroll, the Bone Arbiter
264 Dagger Spell Main Hand Frozen Bonespike
264 Fist Weap. Melee.DPS Main Hand Black Bruise
264 Gun Tank Ranged Rowan’s Rifle of Silver Bullets
264 Shield Spell Shield Bulwark of Smouldering Steel
264 Staff Phys.DPS Two-Hand Distant Land
264 Plate Melee.DPS Chest Gendarme’s Cuirass
264 Plate Melee.DPS Hands Fleshrending Gauntlets
264 Plate Spell MP5 Head Faceplate of the Forgotten
264 Plate Spell MP5 Shoulder Rusted Citadel Stormers
264 Plate Spell Waist Belt of the Lonely Noble
264 Plate Tank Legs Legguards of Lost Hope
264 Plate Tank Waist Belt of Broken Bones
264 Plate Tank Wrist Bracers of Dark Reckoning
264 Mail Phys.DPS Chest Carapace of Forgotten Kings
264 Mail Phys.DPS Head Snowserpent Mail Helm
264 Mail Phys.DPS Waist Nerub’ar Stalker’s Cord
264 Mail Spell MP5 Hands Unclean Surgical Gloves
264 Mail Spell MP5 Legs Leggings of Dubious Charms
264 Mail Spell Shoulder Horrific Flesh Epaulets
264 Leather Phys.DPS Feet Frostbitten Fur Boots
264 Leather Phys.DPS Legs Gangrenous Leggings
264 Leather Spell Hands Handguards of Winter’s Respite
264 Cloth Spell Hit Legs Plaguebringer’s Stained Pants
264 Cloth Spell Feet Plague Scientist’s Boots
264 Cloth Spell Shoulder Stiffened Corpse Shoulderpads
264 Cloth Spell Waist Crushing Coldwraith Belt
264 Cloth Spell Waist Lingering Illness
264 Misc. Melee.DPS Finger Might of Blight
264 Misc. Melee.DPS Finger Ring of Rotting Sinew
264 Misc. Phys.DPS Finger Band of the Bone Colossus
264 Misc. Phys.DPS Neck Wodin’s Lucky Necklace
264 Misc. Spell Hit Finger Loop of the Endless Labyrinth
264 Misc. Spell MP5 Finger Marrowgar’s Frigid Eye
264 Misc. Spell MP5 Neck Putrid Embrace
264 Misc. Spell Neck Bone Sentinel’s Amulet
264 Misc. Tank Finger Harbinger’s Bone Band
10-Man Normal Mode
ilvl Type Spec Slot Item
251 Axe Phys.DPS One-Hand Bone Warden’s Splitter
251 Mace Phys.DPS One-Hand Gutbuster
251 Mace Tank One-Hand The Brokenhammer
251 Staff Spell Hit Two-Hand Abracadaver
251 Sword Melee.DPS Two-Hand Citadel Enforcer’s Claymore
251 Sword Spell Hit Main Hand Frost Needle
251 Plate Melee.DPS Hands Festering Fingerguards
251 Plate Spell MP5 Feet Ancient Skeletal Boots
251 Plate Spell MP5 Hands Festergut’s Gaseous Gloves
251 Plate Spell Legs Corrupted Silverplate Leggings
251 Mail Phys.DPS Waist Linked Scourge Vertebrae
251 Mail Spell MP5 Wrist Coldwraith Bracers
251 Leather Phys.DPS Legs Plague-Soaked Leather Leggings
251 Leather Spell Wrist Wrists of Septic Shock
251 Cloth Spell Legs Kilt of Untreated Wounds
251 Cloth Spell Shoulder Bloodstained Surgeon’s Shoulderguards
251 Cloth Spell Waist Cord of the Patronizing Practitioner
251 Cloak Phys.DPS Back Shawl of Nerubian Silk
251 Cloak Tank Back Cloak of Many Skins
251 Misc. Phys.DPS Neck Precious’s Putrid Collar
251 Misc. Spell MP5 Finger Signet of Putrefaction
251 Misc. Spell Trinket Sliver of Pure Ice
251 Misc. Tank Neck Marrowgar’s Scratching Choker
Reputation Rewards
Note: You can upgrade these rings for more powerful version as your standing with the Ashen Verdict increase.
ilvl Type Spec Slot Item
251 Misc. Tank Finger Ashen Band of Courage
251 Misc. Phys.DPS Finger Ashen Band of Vengeance
251 Misc. Spell Hit Finger Ashen Band of Destruction
251 Misc. Spell MP5 Finger Ashen Band of Wisdom

Tier 10 Armor Sets
The stats of a few Tier 10 Sets have been discovered. (Sets with a Purple name below)

Class ilvl 251 ilvl 264 ilvl 277
Death Knight Scourgelord’s Battlegear Sanctified Battlegear Sanctified Battlegear (Heroic)
Death Knight Scourgelord’s Plate Sanctified Plate Sanctified Plate (Heroic)
Druid Lasherweave’s Garb Sanctified Garb Sanctified Garb (Heroic)
Druid Lasherweave’s Battlegear Sanctified Battlegear Sanctified Battlegear (Heroic)
Druid Lasherweave’s Regalia Sanctified Regalia Sanctified Regalia (Heroic)
Hunter Ahn’Kahar Blood Hunter’s Battlegear Sanctified Battlegear Sanctified Battlegear (Heroic)
Mage Bloodmage’s Regalia Sanctified Regalia Sanctified Regalia (Heroic)
Paladin Lightsworn Garb Sanctified Garb Sanctified Garb (Heroic)
Paladin Lightsworn Plate Sanctified Plate Sanctified Plate (Heroic)
Paladin Lightsworn Battlegear Sanctified Battlegear Sanctified Battlegear (Heroic)
Priest Crimson Acolyte’s Regalia Sanctified Regalia Sanctified Regalia (Heroic)
Priest Crimson Acolyte’s Raiment Sanctified Raiment Sanctified Raiment (Heroic)
Rogue Shadowblade’s Battlegear Sanctified Battlegear Sanctified Battlegear (Heroic)
Shaman Frost Witch’s Garb Sanctified Garb Sanctified Garb (Heroic)
Shaman Frost Witch’s Battlegear Sanctified Battlegear Sanctified Battlegear (Heroic)
Shaman Frost Witch’s Regalia Sanctified Regalia Sanctified Regalia (Heroic)
Warlock Dark Coven’s Regalia Sanctified Regalia Sanctified Regalia (Heroic)
Warrior Ymirjar Lord’s Battlegear Sanctified Battlegear Sanctified Battlegear (Heroic)
Warrior Ymirjar Lord’s Plate Sanctified Plate Sanctified Plate (Heroic)
Quel’delar Quest Rewards
The rewards for the Quel’Delar questline are now available.

ilvl Type Spec Slot Item
251 Sword Phys.DPS One-Hand Quel’Delar, Cunning of the Shadows
251 Sword Spell Main Hand Quel’Delar, Lens of the Mind
251 Sword Melee.DPS Two-Hand Quel’Delar, Might of the Faithful
251 Sword Phys.DPS Two-Hand Quel’Delar, Ferocity of the Scorned
251 Mace Melee.DPS One-Hand Cudgel of Furious Justice
251 Mace Spell MP5 Main Hand Hammer of Purified Flame
251 Mace Melee.DPS Two-Hand Lightborn Spire
Icecrown 5-Man Dungeons Loot
5-Man Dungeons items are now available on PTRs, this page will be updated multiple times during the night, stay tuned!
Heroic Mode
ilvl Type Spec Slot Item
232 Axe Melee.DPS Two-Hand Tyrannical Beheader
232 Axe Phys.DPS One-Hand Nighttime
232 Axe Tak One-Hand Falric’s Wrist-Chopper
232 Crossbow Phys.DPS Ranged Felglacier Bolter
232 Dagger Melee.DPS One-Hand Unsharpened Ice Razor
232 Dagger Phys.DPS One-Hand Blood Weeper
232 Dagger Spell MP5 Main Hand Surgeon’s Needle
232 Fist Weapon Phys.DPS Main Hand Seven-Fingered Claws
232 Mace Phys.DPS One-Hand Black Icicle
232 Polearm Phys.DPS Two-Hand Orca-Hunter’s Harpoon
232 Sword Melee.DPS One-Hand Liar’s Tongue
232 Sword Spell Hit Main Hand Seethe
232 Sword Tank One-Hand Rimefang’s Claw
232 Thrown Phys.DPS Thrown Papa’s Brand New Knife
232 Wand Spell hit Ranged Soulsplinter
232 Plate Melee.DPS Chest Frost Wyrm Ribcage
232 Plate Melee.DPS Feet Grinning Skull Boots
232 Plate Melee.DPS Hands Weeping Gauntlets
232 Plate Melee.DPS Shoulder Pauldrons of the Devourer
232 Plate Melee.DPS Wrist Malykriss Vambraces
232 Plate Spell MP5 Feet Recovered Reliquary Boots
232 Plate Spell MP5 Legs Legguards of the Frosty Depths
232 Plate Spell Chest Chestpiece of High Treason
232 Plate Tank Feet Black Spire Sabatons
232 Plate Tank Head Second Helm of the Executioner
232 Plate Tank Shoulder Shoulderplates of Frozen Blood
232 Mail Phys.DPS Chest Frostsworn Bone Chestpiece
232 Mail Phys.DPS Feet Spiked Toestompers
232 Mail Phys.DPS Hands Hoarfrost Gauntlets
232 Mail Phys.DPS Head Eyes of Bewilderment
232 Mail Phys.DPS Shoulder Spurned Val’kyr Shoulderguards
232 Mail Phys.DPS Waist Belt of Rotted Fingernails
232 Mail Phys.DPS Wrist Essence of Suffering
232 Mail Spell MP5 Legs Blackened Ghoul Skin Leggings
232 Mail Spell Head Helm of the Spirit Shock
232 Leather Phys.DPS Chest Choking Hauberk
232 Leather Phys.DPS Feet Blighted Leather Footpads
232 Leather Phys.DPS Head Frayed Scoundrel’s Cap
232 Leather Phys.DPS Legs Fleshwerk Leggings
232 Leather Phys.DPS Shoulder Spaulders of Black Betrayal
232 Leather Phys.DPS Wrist Chewed Leather Writsguards
232 Leather Spell Chest Chestguard of Broken Branches
232 Leather Spell Hands Essense of Desire
232 Leather Spell Wrist Ghostly Wristwraps
232 Cloth Spell Hit Chest Ancient Polar Bear Hide
232 Cloth Spell Hit Head Sightless Crown of Ulmaas
232 Cloth Spell Hit Shoulder Very Fashionable Shoulders
232 Cloth Spell Hit Wrist Bracer of Worn Molars
232 Cloth Spell Chest Mord’rethar Robes
232 Cloth Spell Hands Suspiciously Soft Gloves
232 Cloth Spell Waist Braid of Salt and Fire
232 Cloth Spell Waist Strip of Remorse
232 Misc. Heal Trinket Ephemeral Snowflake
232 Misc. Melee.DPS Finger The Lady’s Promise
232 Misc. Phys.DPS Finger Band of Stained Souls
232 Misc. Phys.DPS Neck Barbed Ymirheim Choker
232 Misc. Phys.DPS Trinket Needle-Encrusted Scorpion
232 Misc. Spell MP5 Finger Oath of Empress Zoe
232 Misc. Spell MP5 Neck Love’s Prisoner
232 Misc. Spell Held In Off-hand Shriveled Heart
232 Misc. Spell Neck Arcane Loops of Anger
232 Misc. Tank Neck Fossilized Ammonite Choker
232 Misc. Tank Trinket Ick’s Rotting Thumb
Normal Mode
ilvl Type Spec Slot Item
219 Axe Phys.DPS One-Hand Hate-Forged Cleaver
219 Bow Phys.DPS Ranged Crypt Fiend Slayer
219 Dagger Phys.DPS One-Hand Soulscalper
219 Dagger Phys.DPS One-Hand Krick’s Beetle Stabber
219 Dagger Spell Hit Main Hand Chilled Heart of the Glacier
219 Gun Phys.DPS Ranged Rimebane Rifle
219 Mace Melee.DPS Two-Hand Garfrost’s Two-Ton Hammer
219 Mace Spell MP5 Main Hand Bone Golem Scapula
219 Shield Spell MP5 Shield Protector of Frigid Souls
219 Shield Tank Shield Splintered Door of the Citadel
219 Staff Phys.DPS Two-Hand Tower of the Mouldering Corpse
219 Staff Spell Two-Hand Blood Boil Lancet
219 Staff Spell Two-Hand Unspeakable Secret
219 Sword Melee.DPS One-Hand Ghoulslicer
219 Sword Melee.DPS Two-Hand Mourning Malice
219 Sword Spell Main Hand Splintered Icecrown Parapet
219 Wand Spell Ranged Coffin Nail
219 Plate Melee.DPS Chest Lost Reliquary Chestguard
219 Plate Melee.DPS Hands Plated Grips of Korth’azz
219 Plate Melee.DPS Head Skeleton Lord’s Cranium
219 Plate Melee.DPS Legs Minister’s Number One Legplates
219 Plate Melee.DPS Waist Bent Gold Belt
219 Plate Spell MP5 Shoulder Valonforth’s Tarnished Pauldrons
219 Plate Spell Head Greathelm of the Silver Hand
219 Plate Spell Wrist Brace Guards of the Starless Night
219 Plate Tank Chest Scourgelord’s Frigid Chestplate
219 Plate Tank Feet Sollerets of Suffering
219 Plate Tank Hands Crystalline Citadel Gauntlets
219 Plate Tank Legs Legplates of Frozen Granite
219 Plate Tank Waist Titanium Links of Lore
219 Mail Phys.DPS Feet Muddied Boots of Brill
219 Mail Phys.DPS Head Horns of the Spurned Val’kyr
219 Mail Phys.DPS Legs Frostsworn Bone Leggings
219 Mail Phys.DPS Waist Scabrous Zombie Leather Belt
219 Mail Phys.DPS Wrist Gondria’s Spectral Bracer
219 Mail Spell Hit Hands Mitts of Burning Hail
219 Mail Spell Hit Legs Legguards of Untimely Demise
219 Mail Spell Hit Wrist Seven Stormy Mornings
219 Mail Spell MP5 Chest Shroud of Rime
219 Mail Spell MP5 Feet Soul Screaming Boots
219 Mail Spell MP5 Head Polished Mirror Helm
219 Mail Spell MP5 Legs Black Dragonskin Breeches
219 Leather Melee.DPS Waist Flayer’s Black Belt
219 Leather Phys.DPS Chest Blackened Geist Ribs
219 Leather Phys.DPS Hands Carpal Tunnelers
219 Leather Phys.DPS Legs Shaggy Wyrmleather Leggings
219 Leather Phys.DPS Shoulder Bewildering Shoulderpads
219 Leather Spell Chest Robes of the Cheating Heart
219 Leather Spell Head Fallen Sentry’s Hood
219 Leather Spell Shoulder Grim Lasher Shoulderguards
219 Cloth Melee.DPS Back Tapestry of the Frozen Throne
219 Cloth Phys.DPS Back Accursed Crawling Cape
219 Cloth Spell Hit Hands Cold Sweat Grips
219 Cloth Spell Hit Waist Essence of Anger
219 Cloth Spell MP5 Back Cloak of the Fallen Cardinal
219 Cloth Spell Chest Palebone Robes
219 Cloth Spell Feet Ice-Steeped Sandals
219 Cloth Spell Hands Marwyn’s Macabre Fingertips
219 Cloth Spell Head Tattered Glacial-Woven Hood
219 Cloth Spell Legs Rimewoven Silks
219 Cloth Spell Shoulder Frayed Abomination Stitching Shoulders
219 Cloth Spell Shoulder Mantle of Tattered Feathers
219 Cloth Spell Wrist Wristguards of Subterranean Moss
219 Cloth Tank Back Eerie Runeblade Polisher
219 Misc. Melee.DPS Finger Purloined Wedding Ring
219 Misc. Melee.DPS Neck Painfully Sharp Choker
219 Misc. Phys.DPS Finger Ring of Carnelian and Bone
219 Misc. Spell Hit Neck Coil of Missing Gems
219 Misc. Spell MP5 Finger Spiteful Signet
Emblems of Frost Rewards
It looks like Blizzard finally pushed new items with this build, below is the list of items you can buy with the Emblems of Frost you will get from raids, daily quests, and weekly raid quests. Prices aren’t available for the momentWe might have more items today, stay tuned!

ilvl Type Spec Slot Item
264 Thrown Phys.DPS Thrown Shrapnel Star
264 Plate Melee.DPS Chest Castle Breaker’s Battleplate
264 Plate Melee.DPS Hands Gatecrasher’s Gauntlets
264 Plate Melee.DPS Waist Gatecrasher’s Gauntlets
264 Plate Spell MP5 Chest Chestplate of Unspoken Truths
264 Plate Spell Hands Gauntlets of Overexposure
264 Plate Spell Waist Lich Killer’s Lanyard
264 Plate Tank Chest Cataclysmic Chestguard
264 Plate Tank Hands Gauntlets of the Kraken
264 Plate Tank Waist Verdigris Chain Belt
264 Mail Phys.DPS Chest Longstrider’s Vest
264 Mail Phys.DPS Feet Rock-Steady Treads
264 Mail Phys.DPS Hands Logsplitters
264 Mail Phys.DPS Waist Band of the Night Raven
264 Mail Spell MP5 Chest Mail of the Geyser
264 Mail Spell Feet Earthsoul Boots
264 Mail Spell Hands Blizzard Keeper’s Mitts
264 Mail Spell Waist Waistband of Despair
264 Leather Phys.DPS Chest Shadow Seeker’s Tunic
264 Leather Phys.DPS Hands Cat Burglar’s Grips
264 Leather Phys.DPS Waist Vengeful Noose
264 Leather Spell Chest Vestments of Spruce and Fir
264 Leather Spell Hands Gloves of the Great Horned Owl
264 Leather Spell Waist Belt of Petrified Ivy
264 Cloth Spell Chest Meteor Chaser’s Raiment
264 Cloth Spell Chest Ermine Coronation Robes
264 Cloth Spell Hands Gloves of Ambivalence
264 Cloth Spell Waist Belt of Omission
264 Cloth Spell Waist Circle of Ossus
264 Cloak Melee.DPS Back Might of the Ocean Serpent
264 Cloak Phys.DPS Back Recovered Scarlet Onslaught Cape
264 Cloak Spell MP5 Back Drape of the Violet Tower
264 Cloak Spell Back Volde’s Cloak of the Night Sky
264 Cloak Tank Back Sentinel’s Winter Cloak
264 Idol Feral Relic Idol of the Crying Moon
264 Idol Balance Relic Idol of the Lunar Eclipse
264 Idol Restoration Relic Idol of the Black Willow
264 Libram Holy Relic Libram of Blinding Light
264 Libram Protection Relic Libram of the Eternal Tower
264 Libram Retribution Relic Libram of Three Truths
264 Misc. Phys.DPS Trinket Herkuml War Token
264 Misc. Spell Hit Trinket Maghia’s Misguided Quill
264 Misc. Spell Trinket Purified Lunar Dust
264 Misc. Tank Trinket Corroded Skeleton Key
264 Sigil Melee.DPS Relic Sigil of the Hanged Man
264 Sigil Tank Relic Sigil of the Bone Gryphon
264 Totem Elemental Relic Bizuri’s Totem of Shattered Ice
264 Totem Enhancement Relic Totem of the Avalanche
264 Totem Restoration Relic Totem of the Surging Sea

Blues Posts and a very cool new charity a company is doing through Blizzard

2009 November 14
by <3

Just to remind, this is not a Blizzard charity, no money AT ALL, is coming from Blizzard. They aren’t even donating prizes to the cause =/

Azeroth is Uniting to Support Child’s Play!
A few days ago I received a mail from Stompalina of Rawrcast about the 1st annual Azeroth United. Don’t forget that every dollar count, you can easily donate by using the ChipIn widget below. (Payments are made through Paypal. A Paypal account isn’t required you can just click “Continue” below the “Don’t have a PayPal account?” question at the bottom left of the page)


“We officially kicked off our inaugural charity event today, and the response has been amazing! In support of the event, Child’s Play featured Azeroth United on their events page (http://www.childsplaycharity.org/events.php), and we are garnering support from WoW-related big-names like Alex Albrect, Scott Johnson and Veronica Belmont. And, all of this response is to bring light to Child’s Play Charity, and their amazing efforts to aid those that need to smile the most – patients in Children’s Hospitals around the world.

Together, we developed Hearts, Hands, and Voices to give light not only to Child’s Play, but also to foster a sense of community among the millions of World of Warcraft players who are active within the social networking internet media community. Anyone who is part of the MMO community is encouraged to donate their voice, and by doing so we are seeing that our reach extends far beyond our home realm.

For more details about how players can give their voice, as well as the amazing gift baskets being donated by sponsors, visit [Link removed temporarily, their hoster didn't like the sudden burst of traffic, see this post].

One (1) Hands Giveaway – As a “Thank You” for your $20 donation to Child’s Play will enter you into an EXCLUSIVE Helping Hands Giveaway where one lucky winner will receive prizes from these sponsors…

  • Rawrcast: World of Warcraft Podcast – 60-day World of Warcraft Game Card
  • Sideshow and Syrana – 30-day World of Warcraft Game Card and 2009 Blizzcon Authenticator
  • Unbearably Hot – Custom, one of a kind, handmade bracelet themed after the Hearts, Hands, and Voices charity event. Sure to be a Blizzcon conversation starter!
  • 3point.com: Warcraft Stein – Artwork by amazing World of Warcraft illustrator James Zhang.
  • Raid Warning Podcast: Steel Series World of Warcraft Gaming Mouse
  • SwagDog: 3ea. $100 Gift Certificates and Weekly 25% Off Codes for all contributors. You can get your code from your favorite Azeroth United Unity Member.
  • J!NX Clothing Company – $25 Gift Card, Talking Murloc Plush Toy, and J!NX Keychain


Ten (10) Hearts Giveaways – As a “Thank You” for your $10 donation to Child’s Play, you will be entered into the Filled Hearts Giveaway where TEN lucky contributors will WIN a gift basket filled with donations from these sponsors…

  • Curse Networks – Get your hands on one of these great items: mouse pad, USB flash card that are super slim and fit in your wallet they are the size of a business card! OR a Premium Curse Subscription for 12 months
  • Azeroth United – Snag one of many assorted WoW TCG Loot Cards
  • Geek Girl Diva of Entertainment Earth: $25 Gift Certificate
  • J!NX Clothing Company – $10 Gift Card and J!NX Keychain


Together, we are aiming to make Hearts, Hands, and Voices the biggest charity event that Azeroth has ever seen!”

Patch 3.3 PTR Notes – 11/10 Update
The Patch 3.3 PTR notes have been updated once again.

Quote from: Dresorull (Source)
Update: 11.10.2009

  • Druids: Gift of the Earthmother note clarified
  • Paladins: Sanctified Light (changed reverted based on update to Lay on Hands)
  • Rogues: Murder
  • Items: Glyph of Victory Rush note corrected


Druid
Restoration

  • Gift of the Earthmother: Redesigned. This talent now increases spell haste by 2/4/6/8/10% and reduces the base global cooldown of Lifebloom by 2/4/6/8/10% instead of its previous effects.


Paladin

  • Sanctified Light: This talent now also has a 33/66/100% chance to prevent Lay on Hands from causing Forbearance when Lay on Hands is used on others.


Rogue
Assassination

  • Murder: This talent now provides a flat damage increase of 2/4% against all targets, instead of only targets which do not appear in Icecrown.


Warrior

  • Glyph of Victory Rush: This glyph now increases the critical strike chance of Victory Rush by 30%, regardless of the percentage of the target’s remaining health.

Reminder: WoW Battle.net Conversion Coming
If you didn’t convert your WoW account to a Battle.net one, you probably can’t play WoW anymore at this point. Visit the American Battle.net or the European Battle.net websites to do it now!

Quote from: Bornakk (Source)
A few months ago, we unveiled the Battle.net account, our new way for players to log in to World of Warcraft and future Blizzard games, sign up for upcoming beta tests, shop the online Blizzard Store, and more with just one username and password. This was just the first step in the rollout of the brand-new Battle.net; in the future, players will be able to use Battle.net to participate in cross-realm chat in World of Warcraft, create real-life friends lists, communicate across different games, and a whole lot more.

In preparation for the launch of these new features, on November 11, 2009, all current World of Warcraft players will be required to merge their World of Warcraft accounts with a Battle.net account in order to log in to the game. As our way to say “thanks” for taking a moment to go through the process, existing World of Warcraft accounts that upgrade to Battle.net (including those that have already switched over) will receive a brand-new penguin in-game pet. Starting on November 11, all World of Warcraft players will need to log in to the game using a Battle.net username and password, and anyone who wishes to create a new World of Warcraft account will need to start with a Battle.net account.

Creating a Battle.net account is simple and free. To merge your existing account with a Battle.net account, visit http://us.battle.net . For more info, check out the Battle.net site or read the FAQ: http://us.battle.net/faq/index.html

Account conversion: http://us.battle.net
FAQ: http://us.battle.net/faq/index.html

Blue posts

Quote from Blizzard staff
Random Dungeons and Heroic Lockout
It’s not that you don’t get saved to a Heroic dungeon when using the Random Option in the tool; rather, the Random Option will ignore your Heroic lockouts if you continue to use it, though it will attempt to weight the chance of being randomly selected for a Heroic dungeon to which you’ve been saved lower than those to which you have not, provided there are enough people in the queue to fill a group for an alternate instance without making you wait an excessive amount of time for a dungeon you have yet to do. (Source)

5-Man Dungeons Loot Quality
We tend to provide better loot for forward progression, not the other way around. So you’ll see better loot in the three Icecrown Citadel five-player wings (which will include the chance to embark upon the epic quest line to obtain Quel’Delar) given that the dungeon is tuned for higher gear levels than Oculus, just as you see better loot in Trial of the Champion than existing Wrath of the Lich King dungeons today. I’d prefer it if you didn’t call it an act of laziness either, as there are plenty of new items with unique art being added in the 3.3 content update.

In any event, given that Oculus will award Emblems of Triumph in patch 3.3, two Emblems of Frost if it’s your first Heroic dungeon of the day run via the Random Dungeon option in the Dungeon system, and two additional Emblems of Triumph if you complete the Heroic dungeon via the Random Dungeon option each time after that, you’re technically provided access to better rewards — and a faster accumulation of emblems — than you are today. (Source)

Oculus difficulty
It’s funny. Last week several community managers, developers, encounter designers, and quality assurance folk logged in to the test realms to try out the Dungeon tool by playing in pick-up groups with players via the Random Dungeon option. One of the encounter designers was hit with Oculus first. In jest, we all had a good laugh at the choice provided him for his first go. No one left the group and they cleared it in a flash, I believe getting the 20-minute achievement as well. This was before creatures and bosses were tuned down a bit, and vehicle gear-scaling improved on the test realms.

It’s anecdotal to be sure, but players certainly didn’t shy away from enjoying the time running the dungeon with a Blizzard employee; and they had little trouble clearing it. It’s one of the faster dungeons in Wrath if done right. Maybe we should implement a system where, every time Oculus is selected for you in the Dungeon tool, a Blizzard employee is put in your group. :p

[...] This might not fully address your question, but part of the reason the changes were made to Oculus was due to the fact that players were shying away from that dungeon while testing the Dungeon system more often than they were from other dungeons. This is the type of data we’re watching on the test realms, particularly when features such as this come along.

Are the test realm players a typical sample audience? Perhaps not. But in the grand scheme of our World of Warcraft player base, I wouldn’t even say those regularly running Heroic dungeons are a good sample audience. This is a large game and people enjoy many different aspects of it, some more so than others. (Source)

Vault of Archavon Difficulty
The vault bosses are designed and meant to be very puggable so pretty much anybody can do them (within reason of course). The problem this brings about is what gear they can drop. If we put tokens on them then they are guaranteed loot for everybody in a very easy way – when gear is this easy to get we generally wouldn’t want it to be as good. By making it so it’s basically a lottery on what drops/what you get we feel we can put some top notch gear on the bosses and it doesn’t cause any big issues. (Source)

Rogue
Weapon Swapping
Let me put it this way….

Fine: A rogue changes targets so needs to swap weapons to get a different poison on that target. This is more of a strategic thing — something you only do a few times per fight.

Not fine: A rogue swaps weapons constantly on the same target in order to get lots of poisons on that target. This is more of a hassle, not an interesting decision the player is making. This is more in line with a caster switching weapons to maximize a proc and then swapping back. It’s not fun and it feels like you have to do this annoying and unintuitive (unless you read the forums a lot) trick to maximize your dps.

Now like someone said above, you could make a weapon swapping mod for say Feral druids and few people would feel the need to use it. It’s not the existence of a mod that’s a problem. Mods do lots of crazy things. It’s a problem if it feels mandatory to raiding rogues. That however is a very subjective call and one that’s ultimately up to us to make. We’re keeping an eye on it. (Source)

The solution is very easy (conceptually) – when Deadly Poison procs and a 5-stack is on the target, cause your other hand’s poison to proc. This effectively replicates the effect of weapon swapping, works for all specs, and slightly buffs rogue PVE DPS beyond where it’s at right now – something which rogues are in dire need of, looking at the parses coming out of 3.3 so far. Additionally, it ensures that raiding rogues will use Deadly Poison, as Blizzard has worked so hard to make it attractive to us.

We’ve heard that suggestion a few times and it might be something we explore. We’d certainly rather make swapping not necessary rather than just be mean and prevent it.

Some of you are posting that rogues will use anything that maximizes their dps and this maximizes their dps. That’s not really the point.

Our original comment on swapping was that it appeared to provide a marginal dps increase and we knew that some rogues who tried it weren’t happy with how it worked because the risk was high of screwing something up. So while it theoretically maximized dps, it was risky enough and the gain low enough that we weren’t sure it would become mainstream.

Now things are trending that the dps increase is significant and Adrine’s mod is written so well that it takes a lot of the risk away, even in PvP. That weights things more towards doing something about it, though judging from Adrine’s posts, I don’t think he’ll mind. Smiley (Source)

Rogues aren’t getting nerfed
Agreed. We’re not interested in nerfing rogues here, just making an annoying mechanic less attractive. (Source)

Warlock
Soulshatter hit chance
As far as we know, Soulshatter always hits. It isn’t tied to any other talent, such as Suppression. It would still hit if you had zero +hit on your gear. This was changed at some point after LK launched. (Source)

Fel Armor healing threat
Fel Armor causes no healing threat in 3.3. This was a relatively recent change though. (Source)

 

Armored Frostwyrm Mounts (Possible Spoilers)

2009 November 14
by <3

Warning, Speculation here. Nothing is confirmed (Also, quests spoilers)
We don’t really have any details on these mounts for the moment, but after some digging in the game files and on PTR servers it seems that one of these mounts is already active under the name of Armored Frostbrood Vanquisher (MOUNT) (BLUE).

Two spells are also named after this mount : Frostbrood Vanquisher and Frostbrood Vanquisher Flight.

The only Vanquishers we know are the Wyrmrest Vanquisher used in the Wyrmrest Temple daily quests. The existing Frostbrood Vanquisher spells aren’t really proper mount spells and at this point nothing says that we will be able to learn them like normal mounts, even if it wouldn’t be very surprising to see a new set of flying mount as a reward for Glory of the Icecrown Raider (25 player) (Objectives and rewards are obviously placeholders at this point)

Things get interesting when you look at quests introduced with this build especially one of them …

Respite for a Tormented Soul
Deliver Sindragosa’s Essence to Wyrmrest Temple in Dragonblight.

Description
Take this Life Crystal, and have your companions take one as well. It contains potent energies from the verdant Dragonshrine in Dragonblight, and it was my own secret to resisting the dark magics of this place for so long. When you face Sindragosa, battle her until she is weakened, and then have your companions use these Crystals to coax out the essence that is dormant within her. If you then defeat her, you should be able to recover it and return it to Wyrmrest Temple in Dragonblight.

I’m not going to jump to conclusions here, but it looks like the latest build added a way to control Frostbrood wyrms and a quest to preserve Sindragosa’s Essence at the same time? I’m also pretty sure that the Icecrown Citadel doesn’t have an elevator with a “Frozen Throne” button.

We’ll probably learn more about this in the next builds, stay tuned and keep in mind that at this point it’s just speculation.

Many many blue posts

2009 November 14
by <3

Blue posts

Quote from Blizzard staff
Oculus nerf in 3.3
As is evidenced in this thread, players have strong opinions on Oculus in contrast to the majority of the other Wrath of the Lich King dungeons. With the implementation of the new Dungeon system and Random Dungeon option in patch 3.3, many players were asking for the ability to black list at least one dungeon from the selection pool. If a large number of players want to black list Oculus because they don’t find it enjoyable — and it can often times be a pick-up group killer — we view that as a problem. We do not, however, see a viable solution in giving players the ability to simply remove any dungeon they want from the Random Dungeon rotation. That takes away from the idea of randomness. In addition, we feel the benefits afforded players when running random Heroic dungeons (extra emblems, the chance to run a specific Heroic instance more than once a day, etc.) are too good to let them narrow down the list as they see fit.

As a compromise, we’ve made the standard fights in Oculus a bit easier, and increased the benefits of item-based vehicle scaling to make the drake combat less cumbersome. We hope these changes deter players from deserting a random dungeon when it happens to be Oculus. (Source)

Vanity Pets with Stats?
We enjoy adding things into the game that just add flavor and aren’t part of any min-maxing discussions. The non-combat pets are one of these things and so are things like titles. As soon as we put some stats on them the purpose changes entirely and anything without the ideal stats becomes “worthless”. Imagine if the cockroaches had the best stats and you see 25 of them in a raid… kinda weird. (Source)

Pugging in 3.3
Just a couple of observations from our point of view:

1) Players who don’t pug dramatically underestimate the number of people who do.
2) Players often assume every realm has the same dynamics that their realm has.

Pugging is something an awful lot of players do and our (frankly inadequate) tool didn’t facilitate that experience very well. The new tool is pretty fast and simple. If you enjoy pugging (or don’t enjoy it but do it anyway Smiley ) the new tool should let you spend less time organizing and more time killing (or wiping Sad ).

If pugging isn’t your thing, that’s cool. We’re not trying to push you into it… unless you really like pugs (by which I mean the pooch). The tool will also benefit premades.

Dungeon System
1. You can run with whoever you like. You can /invite or have the tool find random players to fill it in (it is pretty smart in who it finds too). If you find random people, we place some restrictions on your group to discourage griefing.

2. I don’t want to get into this too much in this thread because the discussion has already gone on and on regarding this topic. However, an old style LFG channel doesn’t make much sense (because 1, the tool finds groups pretty quickly, and 2, we don’t like people lurking in the tool and messing up matchmaking just to use the chat channel). Making a new LFG channel world wide would instantly become the new channel of choice for gold sellers, spammers or people who are bored and want attention. Making a second city-wide “trade” channel might at least draw some of the legit LFG lookers from the traders. (Source)

Hunter
Hunter using focus in Cataclysm
If you ignore combo points (which we aren’t planning on adding to hunters), then the biggest decision energy-users face is whether to use a single 60 energy attack or two 30 energy attacks. The answer depends on a lot of variables, including which does more damage, what is on cooldown, the synergy between the abilities, etc.

If you consider the cat druid (because it’s slightly simpler) and ignore finishing moves, then the druid rotation would look something like getting up a +bleed attack, applying a bleed dot, getting up a +damage buff, and then doing the actual damage. You could imagine something similar like that for hunters. I don’t mean hunters are going to be a +bleed class, but more that the choice of what attack to push next should have some decision behind it. It won’t just be Serpent Sting x 1, Chimera Shot x 1000. Repeat.

Also most of the answers quoted above were from Blizzcon. These answers fall into three basic categories: things we know we’re going to do, things we’d like to do, and things we hadn’t really thought about before someone asked a question (e.g. taming mounts).

Also, Enhancement shamans will almost certainly stay as mana-users but still share (non Int) gear with hunters. This likely means some kind of attack power to mana regen mechanic like Ret paladins have currently. However development on stuff like this is still early.

[...] I said ignore the finishers, so that removes Rip and FB. You are left with a bleed (Rake), a bleed buffer (Mangle), a damage buff (SR) and then the actual attack, Shred. Someone unfamiliar with kitties might say “Oh I’ll just use all my energy on Shred, because it does the most dps” the way someone unfamiliar with focus-based hunters might say “Oh I’ll just use all my focus on Chimera / Explosive once they aren’t on cooldowns.” Our plan is to make the rotation have more depth than that. It won’t be at the Feral level of complexity without cps and finishers and because hunters have other things to manage, like Fluffy. (Source)

Focus and abilities cooldowns
Sorry, I meant if we remove the cooldown from those shots then someone might jump to the conclusion that hunters will just spam them. I don’t know if we will be able to remove the cooldown or not. Shred does not have a cooldown yet Ferals use many other abilities. That is one way to go. Another is to keep a small cooldown, but in general we think focus will let us take cooldowns off a lot of hunter abilities since the income rate of focus will help us balance the costs.

In general (and with many exceptions) you can’t balance mana-using spells around cost since casters have nearly unlimited mana at any point in time and certainly early on in a fight. Energy (and focus, and rage to a much lesser extent to where it’s actually a problem) are limited at any given moment but come back pretty quickly. Mana-spells have to be balanced around cast times and cooldowns instead. Hunters generally lack cast times, so most abilities have cooldowns which lead to annoying collisions and a lot of timer-watching. Focus should help improve that. We hope! (Source)

Rogue
Antiarc will get rogues nerfed (Check PoisonSwapper)
As some players are pointing out, it’s not the existence of an add-on that’s the issue. It’s what this means for playing a rogue. We don’t want to see the “How to play a rogue FAQ” that starts “Step One. Download the weapon swapping add-on.”

It’s one thing if it’s a niche deal that generates a marginal dps increase. It’s another if rogues feel like they have to play with the add-on.

We’re still not convinced this will become super mainstream, but we’ll see. I said before it’s a concern and it’s still a concern. (Source)

Warlock
Doomguard and Guardians
Singling out the Doomguard for just a moment…

Are you saying you don’t mind giving up your Imp or Felhound for the Doomguard? Are you talking like on a long cooldown or not? Because really with shorter cooldowns now my concern would be that every boss attempt you’d have the Doomguard out. In which case who would use the Felhound?

With guardians as a short-term guardian that doesn’t replace your current demon it’s easier to carve off a niche. Once they replace the Imp, Felhound, Felguard, Voidwalker, Succubus, then it’s tricker to make work. (Source)


Icecrown 5-Man Dungeons Loot

2009 November 11
by <3


5-Man Dungeons items are now available on PTRs, this page will be updated multiple times during the night, stay tuned!

ilvl Type Slot Item
232 Axe One-Hand Nighttime
232 Crossbow Ranged Felglacier Bolter
232 Dagger One-Hand Blood Weeper
232 Dagger One-Hand Unsharpened Ice Razor
232 Fist Weapon Main Hand Seven-Fingered Claws
232 Sword Main Hand Seethe
232 Sword One-Hand Rimefang’s Claw
232 Thrown Thrown Papa’s Brand New Knife
232 Plate Feet Black Spire Sabatons
232 Plate Feet Recovered Reliquary Boots
232 Plate Shoulder Pauldrons of the Devourer
232 Plate Wrist Malykriss Vambraces
232 Leather Hands Essense of Desire
232 Leather Head Frayed Scoundrel’s Cap
232 Leather Wrist Ghostly Wristwraps
232 Cloth Chest Mord’rethar Robes
232 Cloth Shoulder Very Fashionable Shoulders
232 Mail Head Eyes of Bewilderment
232 Mail Head Helm of the Spirit Shock
232 Mail Waist Belt of Rotted Fingernails
232 Misc. Neck Love’s Prisoner
232 Misc. Trinket Needle-Encrusted Scorpion



Emblems of Frost Rewards-So far

2009 November 11
by <3

Emblems of Frost Rewards
It looks like Blizzard finally pushed new items with this build, below is the list of items you can buy with the Emblems of Frost you will get from raids, daily quests, and weekly raid quests. Prices aren’t available for the moment

We might have more items today, stay tuned!

ilvl Type Spec Slot Item
264 Thrown Phys.DPS Thrown Shrapnel Star
264 Plate Melee.DPS Chest Castle Breaker’s Battleplate
264 Plate Melee.DPS Hands Gatecrasher’s Gauntlets
264 Plate Melee.DPS Waist Gatecrasher’s Gauntlets
264 Plate Spell MP5 Chest Chestplate of Unspoken Truths
264 Plate Spell Hands Gauntlets of Overexposure
264 Plate Spell Waist Lich Killer’s Lanyard
264 Plate Tank Chest Cataclysmic Chestguard
264 Plate Tank Hands Gauntlets of the Kraken
264 Plate Tank Waist Verdigris Chain Belt
264 Mail Phys.DPS Chest Longstrider’s Vest
264 Mail Phys.DPS Feet Rock-Steady Treads
264 Mail Phys.DPS Hands Logsplitters
264 Mail Phys.DPS Waist Band of the Night Raven
264 Mail Spell MP5 Chest Mail of the Geyser
264 Mail Spell Feet Earthsoul Boots
264 Mail Spell Hands Blizzard Keeper’s Mitts
264 Mail Spell Waist Waistband of Despair
264 Leather Phys.DPS Chest Shadow Seeker’s Tunic
264 Leather Phys.DPS Hands Cat Burglar’s Grips
264 Leather Phys.DPS Waist Vengeful Noose
264 Leather Spell Chest Vestments of Spruce and Fir
264 Leather Spell Hands Gloves of the Great Horned Owl
264 Leather Spell Waist Belt of Petrified Ivy
264 Cloth Spell Chest Meteor Chaser’s Raiment
264 Cloth Spell Chest Ermine Coronation Robes
264 Cloth Spell Hands Gloves of Ambivalence
264 Cloth Spell Waist Belt of Omission
264 Cloth Spell Waist Circle of Ossus
264 Cloak Melee.DPS Back Might of the Ocean Serpent
264 Cloak Phys.DPS Back Recovered Scarlet Onslaught Cape
264 Cloak Spell MP5 Back Drape of the Violet Tower
264 Cloak Spell Back Volde’s Cloak of the Night Sky
264 Cloak Tank Back Sentinel’s Winter Cloak
264 Idol Balance Relic Idol of the Crying Moon
264 Idol Feral Relic Idol of the Lunar Eclipse
264 Idol Restoration Relic Idol of the Black Willow
264 Libram Holy Relic Libram of Blinding Light
264 Libram Protection Relic Libram of the Eternal Tower
264 Libram Retribution Relic Libram of Three Truths
264 Misc. Phys.DPS Trinket Herkuml War Token
264 Misc. Spell Hit Trinket Maghia’s Misguided Quill
264 Misc. Spell Trinket Purified Lunar Dust
264 Misc. Tank Trinket Corroded Skeleton Key
264 Sigil Melee.DPS Relic Sigil of the Hanged Man
264 Sigil Tank Relic Sigil of the Bone Gryphon
264 Totem Elemental Relic Bizuri’s Totem of Shattered Ice
264 Totem Enhancement Relic Totem of the Avalanche
264 Totem Restoration Relic Totem of the Surging Sea

New 3.3 notes, mounts, and achieves

2009 November 11
by <3

Added the new Feats of Strength : Invincible’s Reins, Big Love Rocket, And I’ll Form the Head!. Invincible is now a confirmed drop from Arthas!

Patch 3.3 – PTR Build 10805
A new build has been deployed on PTRs, stay tuned for more changes!

The Halls of Reflection (Last wing of the 5-man dungeon) are now available for testing

Mounts
2 Frostbrood Mounts ? Smells like Glory of the Icecrown Raider … But at this time the rewards on the achievements are still placeholders, wait & see.

  • Bloodbathed Frostbrood Vanquisher – Summons and dismisses a rideable Bloodbathed Frostbrood Vanquisher.  This is an extremely fast mount.  This mount can only be summoned in Outland or Northrend.
  • Icebound Frostbrood Vanquisher – Summons and dismisses a rideable Icebound Frostbrood Vanquisher.  This is an extremely fast mount.  This mount can only be summoned in Outland or Northrend.

Achievements
Feats of Strength have been added to the game, Invincible is now a confirmed drop from Arthas!

  • Invincible’s Reins – Obtain Invincible from Arthas in Icecrown Citadel.
  • Big Love Rocket – Obtain the Big Love Rocket from Apothecary Hummel in Shadowfang Keep during Love is in the Air.
  • And I’ll Form the Head! – Obtain Mimiron’s Head from 25-player Yogg-Saron with no Keepers assisting you.


Icecrown achievements have been updated and do not look like placeholders anymore.

Models
Lord Marrowgar’s model has been updated once again. I just want to hug him.

Spell Comparison

Quote from Blizzard staff
Paladin
Holy

  • Lay on Hands now causes Forbearance when used on self.
  • Infusion of Light now causes your Flash of Light to heal targets with Sacred Shield for an additional 50/100% over 12 sec.

Protection


Priest
Shadow

  • Shadowform tooltip has been clarified for haste benefits : grants Devouring Plague and Vampiric Touch the ability to benefit from haste.


Rogue
Assassination

  • Murder now increases all damage by 2/4%. (Old – Only affected Humanoid, Giant, Beast and Dragonkin targets)


Official Patch Notes
The official patch notes have been slightly updated for this build.

Quote from: Dresorull (Source)
Icecrown Citadel

  • All three wings of the 5-player dungeon are currently available for testing.


Oculus

  • Azure Ring Guardians agro distance changed from 50 to 40 yards.

What do two nerds do for eachother for their 4 year anniversary?

2009 November 10
by <3

My amazing boyfriend woke up and made me breakfast in bed, took my out to a wonderful lunch, tonight were going out to a big dinner and to see A Christmas Carol in 3D, and going to Bush Gardens this weekend. But what does he add to that?

Help me get enough rep for my kitty<3

And get my Lil’ KT <333

So cute!

Best boyfriend ever <3

O, and yeah, I got him something ingame too. A race change. He no longer wants to be a gnome but is waiting to see new racials =)

Shaman T10 is out!

2009 November 9
by <3

Worth the wait.

Quest Tracking in 3.3! And updated patch notes.

2009 November 5
by <3
Had to rip myself away from the sims to show this cool new update. Looks like the questhelper mod will be out in 3.3!
Patch 3.3 – PTR Notes Update 11/05
The official notes have been updated to reflect changes from today’s build. Also included an update from 2 days ago that I never had the time to report.
Quote from Blizzard staff
PvP
Arenas

  • All abilities that have base cooldowns of 10 minutes or longer cannot be used in Arenas, down from 15 minutes.

Dungeons & Raids

  • Players no longer need to kill the final bosses in all four wings of this dungeon in order to teleport to Sapphiron. Teleportation orbs have been added to allow players access back and forth from Sapphiron’s lair.

Death Knight
Unholy

  • Night of the Dead: Now reduces the damage your pet takes from area-of-effect damage by 45/90%, but no longer applies to area-of-effect damage caused by other players. In addition, this talent now reduces the cooldown of Army of the Dead by 2/4 minutes, down from 5/10 minutes.

Druid

  • Tranquility: The cooldown on this spell has been reduced to 8 minutes, down from 10 minutes.

Mage
Frost

  • Deep Freeze: This spell now deals a large amount of damage to targets permanently immune to stuns. In addition, when this ability deals damage it will no longer consume two charges of Fingers of Frost for those mages with the Shatter talent.

Paladin
Holy

  • Sanctified Light: This talent now also has a 33/66/100% chance to prevent Lay on Hands from causing Forbearance when Lay on Hands is used on others.

Retribution

  • Repentance: This crowd control effect will no longer break early from the damage done by Righteous Vengeance.

Priest

  • Divine Hymn: The cooldown on this spell has been reduced to 8 minutes, down from 10 minutes.

Rogue
Subtlety

  • Preparation: The cooldown on this ability has been reduced to 8 minutes, down from 10 minutes.
  • Filthy Tricks: The cooldown reduction this talent provides for Preparation has been reduced to 1.5/3 minutes, down from 2.5/5 minutes.

User Interface
Quest Tracking Feature
Players can now track quest objectives on the map (‘M’ key).

  • Quest Log
    • A Show Map button has been added to the Quest Log. Selecting a quest and pressing this button will open the map for the zone in which the quest objective is located displaying the associated area of interest. Any other active quests in a player’s Quest Log for that zone will also be displayed.
  • Map
    • The map interface has been separated into four separate panes: a map pane (left), a pane listing active quest names for the zone being viewed (right), a pane listing the full quest text for any highlighted quest (bottom left), and a pane listing the quest rewards for any highlighted quest (bottom right).
    • All active quests listed in the right pane for the zone being viewed on the map will be assigned a number. These numbers will be displayed on the map according to the areas of interest for each quest.
    • Highlighting a quest name in the right pane will highlight the corresponding area of interest on the map in the left pane, show its quest text in the lower left pane, and list the quest rewards in the lower right pane.
    • Given that some quest objectives can be achieved in multiple locations within a given zone, highlighting such a quest will highlight an area of interest closest in proximity to the character’s current location.
    • This feature can be disabled by un-checking the Show Quest Objectives box in the bottom right corner of the new map interface, restoring the map to its standard full-screen display.
    • Clicking on the arrow in the top right corner of the new map interface will hide all but the map pane, bringing the map out of full-screen mode and allowing players to leave it open while navigating a zone or engaging in combat.
  • Objectives Tracking
    • This frame has been improved to offer new functionality and can be used with the new shrunken map option.
    • The Objectives frame is now docked below the mini-map next to the right 2 action bars and will track up to 12 quests for a zone.
    • Numbers have been added next to each quest name and objective corresponding with those areas of interest displayed on the map.
    • If a quest objective has been completed, the number will be replaced with a yellow question mark symbol.
    • The arrow button in the top right corner of the Objectives frame can be used to toggle between minimizing and maximizing the quest objective display.
  • Quest Difficulty Tracking
    • This feature is off by default and can be enabled in the Objectives window from the Interface Options menu. Turning this feature on will color-code all quest names displayed in the map interface according to difficulty (grey, green, yellow, orange, and red).